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- AH! That would explain it! My main loop is MASSIVE!!! It was quite
- awhile ago :) But amazingly it still runs at 25fps
-
- CAMERON BONDE
- "DONGLE" Australia, Tasmania
- cbonde@lawson.appcomp.utas.edu.au
-
- >
- > Cameron James Bonde wrote:
- > ----------
- > > I while back I wrote a cool game, but it got pretty big. Then for no
- > > reason ALL the jump/looping/procedure commands couldn`t find their
- > > destination/connected command! eg Do without loop. No setup defined. This
- > > was done in 1.3 but I tried it with pro and still nothing. Was this just
- > > a faulty/corrupt file or is this a genuine problem. The code seems fine
- > > and very close to older, working versions.
- >
- > Be careful with the size of your 'Do-Loops', etc... if they get too big
- > you will get a bunch of weird errors. I even have gotten:
- > 'Wait for disk access to stop' errors because of 'Do-Loop' lengths.
- > And I have also gotten the usual 'Software Failure' errors, because
- > of 'Do-Loop' lengths, you can get the same problems with too many
- > goto's ,etc...
- > Use gosubs, and shorten the 'Do-Loops' as much as possible.
- >
- > Robert W. Benjamin
- > rwbenjamin@sosbbs.com
-
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